A downloadable game

Project Description:  This project was built as the culminating assignment for Game Engines III at George Brown College. The project is built as a Pokemon clone, where the player is able to roam through a small open world and engage in both wild Pokemon encounters and opponent battles. 

How to Play: After passing through the main menu, the player lands in a small open world and is able to explore using the Up, Down, Left and Right arrow keys. 

The player can open their menu using the Enter key, can navigate the menu using the Up and Down arrow keys and can select a page using the L key.   

Within the pages, the player can again navigate using the arrows key and can return to the menu using the K key 

The player is also able to encounter wild pokemon and opponents throughout the world, once in a battle the player can select their actions using the arrow keys and the L key to select a specific action, K key to cancel that action


Extensive Control List 

-- Free Roam -- 

Up, Down, Left, Right arrow keys - Control Player 

Enter - Open Player Menu

-- Player Menu --

Up/Down - Navigate Menu

L Key - Select Page 

Enter - Close Player Menu 

-- Menu Page --

Up, Down, Left, Right - Navigate Menu Page

K Key - Return to Player Menu 

-- Encounter / Battle --

Up, Down, Left, Right - Navigate Action Menu 

L Key - Select Action 

K Key - Return/Cancel


Credits

Alex Wymer - Student Number: 101070567

- Player Movement and Animations 

- Player Menu and Menu Pages

- Pokemon and Moves Scriptable Object and  Class Design 

- Sprite Allocation 

- Random Encounter System

- Opponent Encounter System 

- Battle System Design 

- UI Design 

- Map/Level Design 


Mohamad Mzafar - Student Number: NA


Github and Source Code Link 

https://github.com/yungwym/GAME3023_Project_Wymer_Mzafar



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GAME3023_Term_Wymer_Mzafar.zip 28 MB
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Citations.txt 1 kB
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Licenses.txt 770 bytes